My Indie Game Made $2,500… Here’s What It Actually Taught Me!




💰 I made over $2,500 from my indie game… but the real lesson wasn’t the money. 🎮 Try Tiny Harvest Today: https://apps.apple.com/us/app/tiny-harvest-cozy-farm-rpg/id6755226300 In this video, I break down exactly what worked, what didn’t, and the biggest mistakes I made along the way - from idea to launch. If you’ve ever thought about building your own game, this is the honest version no one really talks about. My real insights from actually shipping something. 🚀 What you’ll learn: How I built and launched my indie game Where the $2,500 actually came from The biggest mistakes that held the game back What I’d do differently starting today Why most indie games fail (and how to avoid it) 👉 If you want to build and ship your own apps & games, check out the missions on Galaxies.dev: https://galaxies.dev/missions ############################# ❤️ You can also find me on: X: https://twitter.com/schlimmson LinkedIn: https://www.linkedin.com/in/simongr Bluesky: https://bsky.app/profile/galaxies.dev TikTok: https://www.tiktok.com/@simongrimm_ ############################# #reactnative #mobileappdevelopment #coding ⏱️ Chapters: 00:00 Intro 01:38 AI accelerates everything… including mistakes 04:25 Game design is brutally hard 06:05 Technical decisions compound 07:29 Players change everything 09:32 Monetization is validation 11:15 Marketing surprises 12:18 React Native works for games 13:47 Outro

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