“Very Positive” on Steam Doesn’t Mean What You Think




I've released my 3rd commercial release to Very Positive scores on Steam. Here's how I did it. ▶ Check out Xsolla: https://xsolla.com/mobile-web-shop/?utm_source=paid_youtube&utm_medium=display-cpm&utm_campaign=gamescom-august-2026&utm_content=thomasbrush1&utm_term=ww ▶ Play Twisted Tower: https://store.steampowered.com/app/1575990/Twisted_Tower/ ▶ Want to go full-time as a game dev? Apply for my group coaching program → https://www.thomasbrush.com/cta Btw this was recorded last week, and since it's dropped to 93% (oh no! oh no! haha) Chapters 0:00 Intro 2:16 Sponsor: Xsolla 4:01 Lessons From Launching Twisted Tower 5:06 Secret #1: Attract the Right Players 9:05 Use Contrast to Create a Strong Hook 9:29 Secret #2: BOPPS—Five Things That Can Kill Reviews 11:08 Fix Bugs That Break the Game 11:39 Optimize Performance 13:11 Give Players the Settings They Need 15:05 Choose the Right Price 17:04 Deliver on Your Marketing Promise 19:09 Secret #3: Run a Private Launch 21:51 Compare Playtest Scores With Critic Reviews 23:02 Bonus Tip: Ask for Honest Reviews 24:10 Is Your Game Ready to Launch? 24:32 Sponsor: Xsolla

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